Automatically places bones based on visual markers for humanoid characters, significantly reducing setup time.
A new "Reset Transforms" setting resets controllers between actions when baking to prevent persistent offsets. -- Auto-Rig Pro 3.70.24 Addon for Blender Full V...
Introduced a "Bake Only Existing Keyframes" setting to provide more control over retargeted animations. How to Use Auto-Rig Pro YouTube·FruitZeushttps://www.youtube.com Automatically places bones based on visual markers for
Added a head_tip marker to improve the estimation of head joints during auto-placement. How to Use Auto-Rig Pro YouTube·FruitZeushttps://www
A universal retargeting tool that allows you to transfer animations from one armature to another, including support for .BVH and .FBX motion capture data.
Includes dedicated export presets for Unity, Unreal Engine , and Godot, ensuring FBX/GLTF compatibility with correct bone orientations.
The interface for limb options and foot roll properties has been made more compact for a better workspace experience.