The buttonDataSetup.ini (or sometimes buttonData.ini ) file is a critical configuration file used in the PC versions of the FIFA series (and its successor, EA Sports FC) to map hardware inputs from a gamepad or controller to specific in-game actions. This file is particularly famous among PC players using generic or non-Xbox controllers, as it allows for manual fixes of common issues like unresponsive right analog sticks or inverted buttons. File Location and Access
C:\Program Files (x86)\EA Sports\FIFA [Year]\Game\buttonDataSetup.ini
The file contains blocks of code starting with AddController , which define the button mapping for specific hardware. A standard entry looks like this: fifa+button+data+setup+ini
: Other names the system might recognize for the same device.
While manually editing the .ini file is effective, modern tools often simplify the process: Button data setup file for FIFA 13 - GitHub Gist The buttonDataSetup
: The unique identifier for the gamepad.
Select an option. Embed Embed this gist in your website. No results found. Learn more about clone URLs. Clone this repository at < A standard entry looks like this: : Other
: The actual mapping line that connects a physical button (e.g., PC_CONTROL_BUTTON01 ) to an in-game action (e.g., VB_AI_A for the "A" button). Common Fixes via .ini Editing
: To swap actions (like sprinting with R1 instead of R2), locate the corresponding VB_AI commands for your controller and exchange the PC_CONTROL_BUTTON numbers assigned to them.