: Subsequent patches, such as version 0.2.3, have already begun adding character bust images for dialogue sequences.
: Players can choose between Swordsman and Acolyte .
Version 0.2.2 continues to refine the combat system introduced in the 0.2.x cycle.
Beyond combat, the game features a complex affinity system. Decisions made in Chapter 1 directly impact character interactions and branching events in Chapter 2, influencing which story paths and "survival" outcomes are available. 📈 Future Content Roadmap
: The early-stage compass tool received logic updates to better track survival-based events.