Writeminidump: Steamapi

Create a handler that calls the SteamAPI_WriteMiniDump function.

: Ensure your uBuildID is less than 10,000,000 , as larger values can cause the reporting system to fail. Viewing the Reports SteamAPI WriteMiniDump

In your WinMain or entry point, register your handler. Ensure you use the /EHa compiler flag in Visual Studio to enable asynchronous exception handling. SteamAPI WriteMiniDump

A pointer to the EXCEPTION_POINTERS structure containing the actual exception data. uBuildID uint32 SteamAPI WriteMiniDump

Once implemented, you can view and download crash dumps via the Steamworks Partner Backend. Navigate to to see a categorized list of exceptions, call stacks, and the frequency of each crash. Use tools like WinDbg or Visual Studio to open the .dmp files for debugging.

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