: A slightly more dangerous but rewarding area with Ghouls, Stalkers, and Demon Skeletons. Levels 40–70: The Mid-Game Grind
: The most efficient way to train is to have a Sorcerer or Druid friend summon a Monk . Use your weakest weapon (e.g., a Knife or Sickle) on "Full Defense" while two weak monsters (like rats or bugs) hit you to trigger shielding advances.
: Excellent for consistent experience and gold.
: A classic Free Account (FACC) spot. Bring parcels to make a loot bag for extra profit.
: Hunt Undead on the first and second floors. Ghouls and Skeletons provide great gold, but bring your own food (mushrooms) as they don't drop any.
: Aim for 60/60 by level 30 and 75/75 by level 50.
At level 20, you should aim for your first major weapon upgrade like the or Bright Sword .
The Knight is the backbone of any 7.4 server, relying on high health pools and physical defense to survive where others cannot. In the 7.4 era—often called "Old School"—leveling is a slow, methodical grind that requires balancing training and hunting. Core Knight Stats & Training