The Card Game

  • Two PlayerTwo Player
  • Standard DeckStandard Deck
  • 25 Minute Games25 Minute Games
6 Card 7 Card 8 Card
See all card powers Down

Top | Zooskoolcom

For decades, veterinary medicine focused almost exclusively on the physical health of animals—vaccinations, surgeries, and the eradication of parasites. However, as our understanding of the animal kingdom has evolved, so too has the realization that mental and physical health are inextricably linked. Today, the intersection of represents one of the most dynamic and essential fields in modern animal care. The Evolution of Clinical Ethology

In veterinary science, behavior is often the first clinical sign of a physical ailment. A cat that stops grooming might be suffering from arthritis; a dog that becomes suddenly aggressive might be experiencing neurological pain. By integrating behavioral science, veterinarians can diagnose underlying medical issues much faster than through physical exams alone. Why Behavior Matters in the Clinic zooskoolcom top

Veterinary science has made massive strides in psychopharmacology. Medications like SSRIs (Selective Serotonin Reuptake Inhibitors) are now used alongside behavioral training to treat severe anxiety and OCD in animals. Understanding the neurobiology of the animal brain allows veterinarians to prescribe treatments that rebalance brain chemistry, making training and rehabilitation possible. Beyond the Clinic: Agriculture and Conservation The Evolution of Clinical Ethology In veterinary science,

Clinical ethology—the study of animal behavior in a veterinary context—has shifted from a niche interest to a core component of general practice. This change is driven by the understanding that a "healthy" animal is not merely one free of disease, but one that is mentally stimulated and emotionally stable. Why Behavior Matters in the Clinic Veterinary science

AttackAttack & Damage

Undamaged Damaged Killed
  • Cards have two hit points.
  • Cards deal one damage.
  • Each card may only attack once per turn.
  • When a card is damaged, turn it sideways. Damaged cards may still attack and constants still apply.
  • If a card is damaged when face-down, it remains damaged when flipped.
  • When a card has taken two damage, it is killed and discarded (removed from game).
  • If killed face-down, card powers do not activate, and the card is not revealed. The discard pile will be a mix of face-up and face-down cards.

Draw a card each turn

Pair

At the start of your turn, draw one card from the shared draw pile.

Once the draw pile is empty, no more cards may be drawn by any means.

When the draw pile is empty, Base cards become normal cards (but they cannot be looked at before being flipped)!

For decades, veterinary medicine focused almost exclusively on the physical health of animals—vaccinations, surgeries, and the eradication of parasites. However, as our understanding of the animal kingdom has evolved, so too has the realization that mental and physical health are inextricably linked. Today, the intersection of represents one of the most dynamic and essential fields in modern animal care. The Evolution of Clinical Ethology

In veterinary science, behavior is often the first clinical sign of a physical ailment. A cat that stops grooming might be suffering from arthritis; a dog that becomes suddenly aggressive might be experiencing neurological pain. By integrating behavioral science, veterinarians can diagnose underlying medical issues much faster than through physical exams alone. Why Behavior Matters in the Clinic

Veterinary science has made massive strides in psychopharmacology. Medications like SSRIs (Selective Serotonin Reuptake Inhibitors) are now used alongside behavioral training to treat severe anxiety and OCD in animals. Understanding the neurobiology of the animal brain allows veterinarians to prescribe treatments that rebalance brain chemistry, making training and rehabilitation possible. Beyond the Clinic: Agriculture and Conservation

Clinical ethology—the study of animal behavior in a veterinary context—has shifted from a niche interest to a core component of general practice. This change is driven by the understanding that a "healthy" animal is not merely one free of disease, but one that is mentally stimulated and emotionally stable.

Variants

Variant 16

Quick Game: 15 minutes

Remove sixteen cards from the deck during setup.

Variant 0

Long Game: 40 minutes

Do not remove any cards from the deck during setup.

Player Variants

Single player / Three player / Four player variations

See the full Downloadable Instructions for these rulesets.

About the creators

Judd and Nina

Duel 52 was created by Judd Madden and Nina Riddell on our honeymoon in 2017. It has been through countless iterations and balance changes since then. We are sharing it with the world as a free game you can play anywhere with a standard deck of cards. We hope you enjoy it as much as we do!